Upload Bandwidth equal to or greater than 2.0 Mbps allows up to 32 playersĬable modems and DSL with an upload bandwidth of 128k/sec are NOT allowed to host.
Upload Bandwidth equal to or greater than 1.0 Mbps allows up to 16 players Upload Bandwidth equal to or greater than 0.5 Mbps allows up to 8 players The number of players is scaled up using the following criteria: The game will automatically determine your bandwidth and use it to determine the maximum number of players your game can host (you can always host less than the maximum number). This has a direct effect on the experienced "lag" of the players connected to your server. The connection speed for the server determines how frequently clients connected to the server are updated. If you are setting up a server, it is important that your connection speed is setup correctly. SERVER CONNECTION SPEED - CONSTRAINTS ON SETTING UP A SERVER Therefore the game now automatically detects and sets your bandwidth. If this value is set too high, the server may flood your game with too much information.
#COMMAND AND CONQUER RENEGADE PATCH UPDATE#
If it is set too low, the server does not update your client as often as it could.
This setting communicates to the server how frequently your game should update. If the connection speed is not setup properly, it will drastically affect your game performance. It is very important that your game is setup to use the correct connection speed for your Internet connection. Miscellaneous bug fixes and improved server stabilityĪdditionally this readme contains more information regarding the server settings and what they do. Found and removed some memory leaks that were affecting server performanceĥ. Added a command to report important performance valuesĤ. Contraints have been created to ensure appropriate server bandwidthģ. The Renegade Demo will automatically detect and set your bandwidthĢ.